Wednesday, December 20, 2017

The Waterworks || Prologue


Albia was once a beautiful world, teeming with life, mystery, and wonder. Countless generations have grown here, spawning many tales of life and death, of joy and misery, of carrots and cheese.

In the wake of a disastrous volcanic eruption, it has fallen into ruin.

Although the alien creatures that had once inhabited this world have long since fled, having escaped the planet in search of a more suitable place to live, it seems that not everything has been taken with them. Two pairs of eggs lie alone in this world, abandoned by their parents and the aliens that brought their very species to life.

They mirror each other with orange and light blue patterns, as if they've been connected by fate. One pair lies near a turning water wheel, their shells gently dotted with mist from the roaring waterfalls nearby. The other pair lies at the top of a wooden platform built on a tree, near a nest of birds, cooled by the rushing winds beneath a breathtaking sky of stars.


A new generation is about to begin: one in which these two opposing clans shall rise, each eager to reclaim the once-wonderful world that was prematurely torn from their hands.

This is their fight: The Waterworks.

|| Next ||

[The Waterworks is a C2toDS world in which two clans of Norns will grow up in separate parts of the world. When Norns from the two opposing clans meet, they will fight! This scenario was inspired by suggestions from the C3/DS Game Generator, by C1anddsaddict. If you're interested in seeing what the generator has to offer for yourself, you can try it out here!]

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